Babamwek: Difference between revisions

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! rowspan=2 | Plosive
! rowspan=2 | Plosive
! voiceless
! voiceless
| p pʲ || t || c || k || rowspan=2 | ʔ ʔʲ
| p pʲ || t || c || k || ʔ (ʔʲ)
|-
|-
! voiced
! voiced
| || d || ɟ || g  
| || d || ɟ || g ||
|-
|-
! colspan=2 | Nasal
! colspan=2 | Nasal
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|-
|-
! voiced
! voiced
| || || z || ʑ ||
| || z || ʑ || ||
|-
|-
! colspan=2 | Approximant
! colspan=2 | Approximant
| w || l || j || ||
| w || l || j || ||
|}
|}
/ŋ/ is phonemically /ʔn/ and is written as such in Babamwikũ(⟨°○⟩) but is romanised as ''‘ng'' supposedly to fit the phonetic pronunciation, even if the glottal stop is not pronounced phonetically either.
/ʔʲ/ is a phoneme of /j/ pronounced only in "absolute" initial positions, meaning it can revert to /j/ through [[w:Sandhi|liaison]], as in the word ''yagmũn''(°°∆Ż□7ʼ○) "board game" would be pronounced [ʔʲɐɡmũn], but if liaisoned with particles or other vowel-coda words before, a native speaker would typically pronounce the /ʔʲ/ as /j/, as in ''ti yagmũn''(ǀX °°∆Ż□7ʼ○) would be pronounced [ti͜ jɐɡmũn].
===Vowels===
===Vowels===
{| class=wikitable style="text-align: center;
{| class=wikitable style="text-align: center;
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| ''du''(ǀǀ7) || ''dũ''(ǀǀ7ʼ)
| ''du''(ǀǀ7) || ''dũ''(ǀǀ7ʼ)
|}
|}
[[Category:Babamwek]] [[Category:Languages]] [[Category:Conlangs]] [[Category:A priori]]